But in my experience, esmini has by far and large the best library in its RoadManager. There are some libraries available online, that can manipulate OpenDRIVE files to some degrees. There’s one thing left about OpenDRIVE: how do we actually read the file from our simulator? How do we parse it and extract data from it? At least two companies specialize in that ( Atlatec, 3D Mapping), but it’s not cheap, and you only get the OpenDRIVE, so no 3D scene to use in your simulator. It’s also worth mentionning TrianGraphics, which has more or less the same feature set as RoadRunner, but seems less intuitive to work with.Īnother really different approach is to scan real road sections, and generate OpenDRIVE for it. This certainly is the future for scene creation, but this service is quite expensive right now. An extension is also available, called RoadRunner Scene Builder, which can automatically create scenes from HERE HD Maps. In the tool, you can either create a custom road network that’s tailored to your needs, or you can use the various GIS features within the tool to import real-world data. It’s a scene creation tool, which exports both the 3D part of the scene and its OpenDRIVE description. Our favorite tool is Mathwork’s RoadRunner (which, by the way, is bundled with their Campus licence). Now that we have a clear view of what we need OpenDRIVE for, how do we get our hands on such files?
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